We Happy Few is an action-adventure game developed by Compulsion Games and published by Gearbox Publishing for Microsoft Windows, PlayStation 4, and Xbox One. Released as an early access title in July 2016 on Windows only, all versions of the full game were released on 10 August 2018. Taking place within the mid-1960s, following an alternative version of World War II, players take control over one of three characters, each of whom seek to complete a personal task while escaping the fictional city of Wellington Wells - a crumbling dystopia on the verge of societal collapse, due to the overuse of a hallucinogenic drug that keeps its inhabitants blissfully unaware about the truth of their world, while leaving them easily manipulated and lacking morals. Use the link on below to Download We Happy Few Full Version PC.
Players operate from a first person perspective, and can initially begin the game with an interactive prologue upon selecting their character, allowing them to go through the events that happened after their character stops taking Joy, until their eventual escape to the outskirts of the city; in the game's alpha, players can only use Arthur, but can opt to see the prologue, and even opt at the beginning of the section to use the drug, which leads on to one of the game's "bad" endings as a result.
Beyond the prologue, players have the freedom of exploring the city's open-world environment and the various districts that make up Wellington Wells during the day and the night, although at the beginning players are restricted to one district and must complete tasks that can help them unlock new areas. To escape and win the game, players must complete a series of important tasks before a certain amount of time is surpassed and the social collapse is triggered. The game features the option of permadeath, which is employed by default but can be switched off: if the player is killed, captured, incapacitated, or fails to escape in time, the game is over and players must start from the beginning.
Players can also employ a further option that puts them into a dying state upon running out of health, rather than instant death, whereupon healing must be done before any more damage is taken. The inclusion of roguelike elements means that Wellington Wells is recreated differently upon each procedural generation of playthrough, meaning that a place visited before by the player in one playthrough, may not be there in another.
Survival in the game's environments includes blending in with the surroundings and people, while exploring homes and buildings to acquire items, melee weapons and sustenance, along with completing tasks, some important, that range from investigating something suspicious, repairing an item in the environment, to assisting one of the locals, with players having access to a journal to keep track of tasks (referred to as "Encounters") that they have found in the environment along with in-game lore, documents and crafting recipes, and a map that highlights places of importance as well as areas connected to active Encounters.
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