Battlefield 4

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Battlefield 4 is a first-person shooter video game developed by video game developer EA DICE and published by Electronic Arts. It is a sequel to 2011's Battlefield 3 and was released on October 29, 2013 in North America, October 31, 2013, in Australia, November 1, 2013, in Europe and New Zealand and November 7, 2013, in Japan for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Battlefield 4 was met with positive reception. It was praised for its multiplayer mode, gameplay and graphics, but was also criticized for its short and shallow single-player campaign mode, and for its numerous bugs and glitches. It was a commercial success, selling over 7 million copies. Use the link on below to download Battlefield 4 Full Version free.


The game's heads-up display (HUD) is composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The top right displays kill notifications of all players in-game. On the Windows version of the game, the top left features a chat window when in multiplayer. The mini-map, as well as the main game screen, shows symbols denoting three kinds of entities: blue for allies, green for squadmates, and orange for enemies, this applies to all interactivity on the battlefield. Battlefield 4 options also allow colour-blind players to change the on-screen colour indicators to: tritanomaly, deuteranomaly and protanomaly.

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Weapon customisation is expansive and encouraged. Primary, secondary and melee weapons can all be customised with weapon attachments and camouflage 'skins'. Most weapons also have a default setting for different firing modes (e.g. semi-automatic, automatic fire), allowing the player to adapt to the environment they find themselves in. They can "spot" targets (marking their positions to the player's team) in the single-player campaign (a first in the Battlefield franchise) as well as in multiplayer. The game's bullet-dropping-system has been significantly enhanced, forcing the player to change the way they play medium to long distance combat. In addition, players have more combat capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. Standard combat abilities are still current including, reloading whilst sprinting, unlimited sprint, prone and vaulting.

The single-player campaign has several differences from the main multiplayer component. For the most part, the player must traverse mini-sandbox-style levels, in some cases using vehicles, like tanks and boats, to traverse the environment. As the player character, Recker, the player can use two campaign-only functions: the Engage command and the tactical binocular. The Engage command directs Recker's squadmates, and occasionally other friendly units, to attack any hostiles in Recker's line of sight. The tactical binocular is similar to a laser-designator, in the sense that it allows the player to identify friendly and enemy units, weapon stashes, explosives, and objectives in the field. By identifying enemies, the player can make them visible without using the visor, making them easier to mark for their teammates. At one point, Recker will briefly lose the tactical visor, forcing them to only use the Engage command to direct his squadmates on a limited number of enemies.

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The campaign features assignments that require specific actions and unlock weapons for use in multiplayer upon completion. Collectible weapons return along with the introduction of collectible dog tags which can be used in multiplayer. Weapon crates are found throughout all levels, allowing players to obtain ammo and switch weapons. While crates hold default weapons, collectible weapons may be used whenever they are acquired and level-specific weapons may be used once a specific mission assignment has been completed by obtaining enough points in a level.


Battlefield 4 PC Free Download

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars! A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

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System Requirements

Minimum:
• OS: Windows Vista/7/8
• Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5600+
• Memory: 4 Gb
• Hard Drive: 30 Gb free
• Video Memory: 512 Mb
• Video Card: nVidia GeForce 8800 GT / ATI Radeon HD 3870
• Sound Card: DirectX Compatible
• DirectX: 10

Recommended:
• OS: Windows 7/8
• Processor: Intel Core i5 @ 2.8 GHz / AMD Phenom II X4 @ 3.2 GHz
• Memory: 8 Gb
• Hard Drive: 30 Gb free
• Video Memory: 3 Gb
• Video Card: nVidia GeForce GTX 660 / ATI Radeon HD 7870
• Sound Card: DirectX Compatible
• DirectX: 11

Install Instructions 
1. Unrar.
2. Burn or mount the images.
3. Install the game.
4. Copy over the cracked content from the /Crack directory on DVD3 to your game install directory.
5. Play the game.
Store: Steam
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